With the Mr. Mercedes series by Stephen King gaining more loyal fans, Audience Network AT&T is constantly looking for the ways to make the story feel more real.
During post-production AT&T asked our team to build a catchy gamification experience. This application, including an escape room set, private screening room, lenticular photo experience, and an augmented reality adventure game were successfully presented at the Comic-Con 2018 in San Diego.



7
dedicated team members
Our client was striving to meet the deadline of the Comic-Con. This meant bringing a complex and sophisticated VR game to the market in the shortest time possible.
Thus, the devabit team developed a top-notch gamified experience available for Oculus VR. The idea was presented during San Diego Comic Con - a multi-genre entertainment and comic convention.
We managed to develop an advanced VR game within the challenging deadline. All the 3D assets were created exclusively for the project and resulted in a highly engaging gamified experience. The immersive Mr. Mercedes game includes:
- AR adventure;
- VR escape room;
- lenticular photo experience – transforming user’s face into Brady’s with a socially shareable GIF;
- “Bringing Brady to life” through project mapping – 3D light projection.